The idea for Yonder originates in the interest of the comlexity and simplicity of the world we live in. Simply put, our complex world is created out of seemingly basic modules â€“ cells â€“ which are then repeated and combined to build up complex organisms and structures.
This principle I have adopted in the creation of Yonder. By repeating simple forms I wanted to build a world with its own shapes and organisms. Basic movements extracted from nature shall give the shapes a living feeling. The goal was to create an alternate world that seems foreign yet at the same time familiar.